psychomotor learning

psychomotor learning

the acquisition of ability to perform motor skills.
References in periodicals archive ?
Students who used tablets to learn the alphabet, numbers, shapes and colors showed higher improvement in cognitive (88-percent difference in test scores) and psychomotor learning domains versus students who did not have access to tablets.
The psychomotor learning domain involves learning new skills and moves in complexity from observing a skill to being able to adapt a skill related to a specific situation.
Psychomotor learning may require developing specific physical skills, like learning to fly a plane or operate a forklift.
1956) identified three primary domains of learning: specifically cognitive learning (also called mental skills or knowledge); affective learning (which addresses growth with regard to feelings and emotions, within the area of attitude and self); and psychomotor learning (which includes manual and physical abilities, often referred to as skills).
To evaluate psychomotor learning, participants self-reported their comfort level with Coude catheter insertion immediately after the educational session and six weeks later to determine if the passage of time impacted their comfort level.
High-fidelity simulation (HFS) has been used to augment clinical learning, providing critical thinking and psychomotor learning opportunities in low- and high-risk clinical environments and populations (Garrett, MacPhee, & Jackson, 2010; Schlairet & Pollock, 2010; Sportsman, Schumacker, & Hamilton, 2011).
For several decades, neuroscientists have been publishing increasing evidence about the power of sleep in psychomotor learning.
The productivity and fluency of cognitive processes may serve as a prognostic criterion for the ability to achieve psychomotor learning.
The psychomotor learning assessment on first aid during instruction is evaluated based on three levels namely imitation, manipulation and behavioral accuracy.
Books provide a path to cognitive learning, but affective and psychomotor learning come through real-life experience.
Psychomotor learning such as clinical experiences are not possible at this time because patient interactions cannot take place over the Internet.
It addresses timely topics such as cognitive task analysis, instructional strategies based on cognitive research, data collection methods, games, higher-order problem-solving and expertise, psychomotor learning, project management, partnering with clients, and managing a training function.