prototype


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prototype

 [pro´to-tīp]
the original type or form that is typical of later individuals or species.

pro·to·type

(prō'tō-tīp),
The primitive form; the first form to which subsequent individuals of the class or species conform.
[proto- + G. typos, type]

pro·to·type

(prō'tō-tīp)
The primitive form; the first form to which subsequent individuals of the class or species conform.
[proto- + G. typos, type]
References in periodicals archive ?
While they run slower than "real" silicon and use more power and area, they provide a great test case to double check the virtual prototype designs after emulation.
Sadly, the prototype didn't make it as the retail unit of the first Xbox.
"At Orchid Design, some members of our prototype shop team have even been included on patents."
Qualcomm Technologies will be showcasing the prototype system publicly for the first time at Mobile World Congress Shanghai from June 29 to July 1 at the China Mobile Communications Corporations booth as part of their ongoing collaboration.
With engineers and artist on board, the company creates props, dimensional signs, letters, logo, museums and trade shows exhibits, theater and movie sets, architectural shapes, hobby models, sculptures, monuments, events decoration, prototypes, molds, mockups, airfoils and wings.
Directing R&D money in order to build at least a few prototypes of systems the Pentagon knows it can't afford to buy in big quantities ...
Before jumping on the rapid prototyping bandwagon and wasting lots of energy tweaking prototypes to make them work, first consider using rapid virtual prototyping on the computer.
Both the OEM and the commercialization partner benefit from early engineering involvement and capturing "lessons learned" during the production prototype phase.
An important one to note is that the prototype machinist has extensive knowledge about the machines on the manufacturing floor, as well as the ability to offer invaluable insight to the design engineer about the machines' capabilities.
The company was called in to deliver preproduction prototypes of Scholl's 2-in-1 hard skin remover, which was designed and developed by DCA Design International Ltd.
Prototypes are made from plastics (mainly ABS, PVC or special resins, metals or other materials that simulate one or more mechanical or technological functionalities of the final serial component.
The original prototype, constructed in 1960 using Farmall Cub parts, was rejected by the committee charged with overseeing design, and presumably was dismantled and reworked in subsequent versions.