virtual reality

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virtual reality

[vur′cho̅o̅·əl]
a system of computer-generated, three-dimensional, imaginary environments with which a person can subjectively interact. Examples include medical research to monitor brain activity in the hippocampus of subjects trying to solve maze problems. It is also used for simulations and gaming.
References in periodicals archive ?
If you choose to become a resident of Second Life, you can essentially create your second life.
Footage taken from Second Life, however, is replete with the psychedelic color schemes and fantasy landscapes familiar from video games, the hyper-real quality heightening the appeal of the fantasy existence in contrast to the urban dreariness inhabited by the interviewees.
While some sites have constructed traditional architectural forms, other Second Life projects are open and break from traditional building notions, like Bowling Green State University's Second Life Writing Center, which does not use walls or doors.
In May 2007, the Galveston Convention & Visitors Bureau opened a virtual Galveston Island in Second Life (http://slurl.
Paul Hawkins, of Newtown, Powys, who met his fiancee on Second Life, said: "There are lots of different things on Second Life, it's unbelievable how big it's grown since it started.
To address the above issues, this section presents a learner-centered pedagogical design of a Second Life project that includes a detailed plan for implementation of Second Life into a classroom, as well as an assessment framework about learning objectives and learning process.
Second Life moderators are expecting around 1,000 residents, both male and female, to 'attend' the sermon live.
A video of DWC students on Second Life, shown to the Khaleej Times , made the class look like a group of supermodels.
The development could help North East firms follow in the footsteps of global brands such as IBM, Dell and Nike who have all set up operations in Second Life.
However, in the summer of 2007 I heard that there were sexual aspects to Second Life, and I had the idea that this could be a way to live out my dark fantasy life without my family finding out.
In addition to providing consulting services, Anantara has already established its presence in Second Life.
Second Life, or SL, is a 3-D Internet--based virtual world created by Linden Lab and populated by nearly 1,000,000 active users worldwide since 2003.